#include <veil_datatypes.h>
A bitmap is stored as an array of int4 values. See veil_bitmap.c for more information. Note that the size of a Bitmap structure is determined dynamically at run time as the size of the array is only known then.
Definition at line 266 of file veil_datatypes.h.
Data Fields | |
ObjType | type |
This must have the value OBJ_BITMAP. | |
int32 | canary |
int32 | dbgelems |
int32 | bitzero |
The index of the lowest bit the bitmap can store. | |
int32 | bitmax |
The index of the highest bit the bitmap can store. | |
uint32 | bitset [1] |
Element zero of the array of int4 values comprising the bitmap. |
uint32 Bitmap::bitset |
Element zero of the array of int4 values comprising the bitmap.
Definition at line 274 of file veil_datatypes.h.
Referenced by vl_BitmapSetbit(), and vl_ClearBitmap().